22.2.11

The Saga of Blockybear

Here he is, the N64-styled bear. Had to redo the body and legs at some point to get that blockiness to show, so it is definately a stylistic choice. Sure I could have used the built-in smoothing of 3ds Max but due to my lack of experience with the program and modeling in general, it would have just looked like shit, even more so than it does now. Soon he will have a nice background to accompany him and help him relax more. Plus I will mess around with the materials and textures and see if I can add some bling to him.

(Click the pictures to enlarge them)




And here is the concept piece. So looking at that, the model can expect some trees and a table coming to surround him.

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